Just a quick update on development:
I've been steadily fixing up the usability of the game to have a tutorial level (on the first planet) As well as taking feedback from people who have tested the game. So far I have a pretty good list of requests that I'll be working on within the next month. As for an update, I may post a newer version with some of these features and cleanups once I feel ready to ask for more feedback on the web.
I've been steadily fixing up the usability of the game to have a tutorial level (on the first planet) As well as taking feedback from people who have tested the game. So far I have a pretty good list of requests that I'll be working on within the next month. As for an update, I may post a newer version with some of these features and cleanups once I feel ready to ask for more feedback on the web.
As for greenlight, I've got a rough estimated time of release on greenlight for the beginning of summer this year! Especially once I graduate in May, I'll be adding many more items and content to the game. (Currently there has been about 14 items created in the past month, expect that to go to about a grand total of 60 items by May, and at least up to 100 total items later through greenlight, with also more polish on current items so that they include many more components and modifiers.)
I'm trying really hard to finish Generantis, so please wait patiently as I get closer to promoting the game further into development and improving the game based on feedback. My dream is to have this be a finished game that I'm proud of, so I won't stop listening to friends and followers, because I am highly determined to contribute to indie gaming. Cya folks!